6.8 Adding 3D Objects (see also Chapter 15 – 15.13 Importing Objects)

Since the Grease Pencil is part of the Blender 3D Environment you can add 3D Objects into the

2D Workspace to be included in a Scene.

Place the 2D Viewport Editor in Object Mode. Click Add in the upper left hand of the Editor,

select Mesh, then select one of the options e.g. Monkey.

Outliner Editor

When Monkey is selected, a 3D

Model of Suzanne is entered in

the 2D Viewport Editor and you

will

observe

that

Canvas,

Suzanne has been entered in

the Outliner Editor.

Figure 6.46

The reason Suzanne looks so pale is because she only has

a default gray Material color. To improve her appearance

click the New Button in the Properties Editor, Material

buttons then, in the controls that display, click on the Base

Color bar and select a Material color in the color picker

circle.

Figure 9.47 shows Suzanne with the 2D Viewport Editor

rotated and with the Grease Pencil Stroke also added into

the Scene (reference Section 6.4).

2D Viewport Editor

3D Suzanne

Properties Editor

Material Buttons

2D Suzanne GP Stroke

Figure 6.45

Figure 6.47

3D Suzanne

74